Parameters
- geometry1
- The first geometry.
- geometry2
- The second geometry.
Return Value
The distance between the two input geometries in the same unit as the spatial reference of the input geometries.
Exception | Description |
---|---|
System.ArgumentNullException | Either geometry1 or geometry2 or both are null or empty. |
System.NotImplementedException | The method is not implemented for GeometryBag. |
System.InvalidOperationException | Incompatible spatial references between the input geometries. |
MapPoint pt1 = MapPointBuilder.CreateMapPoint(1.0, 1.0); MapPoint pt2 = MapPointBuilder.CreateMapPoint(2.0, 2.0); MapPoint pt3 = MapPointBuilder.CreateMapPoint(4.0, 2.0); // // pt and pt // double d = GeometryEngine.Instance.Distance(pt1, pt2); // d = Math.Sqrt(2) // // pt and multipoint // List<MapPoint> multiPts = new List<MapPoint>(); multiPts.Add(pt2); multiPts.Add(pt3); Multipoint multiPoint = MultipointBuilder.CreateMultipoint(multiPts); d = GeometryEngine.Instance.Distance(pt1, multiPoint); // d = Math.Sqrt(2) // // pt and envelope // Envelope env = EnvelopeBuilder.CreateEnvelope(pt1, pt2); d = GeometryEngine.Instance.Distance(pt1, env); // d = 0 // // pt and polyline // List<MapPoint> polylinePts = new List<MapPoint>(); polylinePts.Add(MapPointBuilder.CreateMapPoint(2.0, 1.0)); polylinePts.Add(pt2); Polyline polyline = PolylineBuilder.CreatePolyline(polylinePts); d = GeometryEngine.Instance.Distance(pt1, polyline); // d = 1.0 // // pt and polygon // Envelope env2 = EnvelopeBuilder.CreateEnvelope(MapPointBuilder.CreateMapPoint(3.0, 3.0), MapPointBuilder.CreateMapPoint(5.0, 5.0)); Polygon poly = PolygonBuilder.CreatePolygon(env2); d = GeometryEngine.Instance.Distance(pt1, poly); // d = Math.Sqrt(8) // // envelope and polyline // d = GeometryEngine.Instance.Distance(env, polyline); // d = 0 // // polyline and polyline // List<MapPoint> polylineList = new List<MapPoint>(); polylineList.Add(MapPointBuilder.CreateMapPoint(4, 3)); polylineList.Add(MapPointBuilder.CreateMapPoint(4, 4)); Polyline polyline2 = PolylineBuilder.CreatePolyline(polylineList); d = GeometryEngine.Instance.Distance(polyline, polyline2); // d = Math.Sqrt(5) // // polygon and polygon // Polygon poly2 = PolygonBuilder.CreatePolygon(env); d = GeometryEngine.Instance.Distance(poly, poly2); // d = Math.Sqrt(2)
Target Platforms: Windows 10, Windows 8.1, Windows 7