Name | Description | |
---|---|---|
![]() | CastShadows | Gets or sets a value indicating whether shadows are enabled. If true, this layer's features contribute to shadows. |
![]() | DepthPriority | Gets or sets the depth priority of a 3D layer. |
![]() | ExaggerationMode | Gets or sets the layer's exaggeration mode. |
![]() | IsLayerLit | Gets or sets a value indicating whether this layer is lit. |
![]() | LayerFaceCulling | Gets or sets the layer's face culling setting. |
![]() | Lighting | Gets or sets the layer's lighting setting. |
![]() | MaxDistance | Gets or sets the maximum distance at which objects in view are visible. Objects beyond this point don't get rendered. |
![]() | MaxPreloadDistance | Gets or sets the maximum radius from the camera at which objects outside the view are loaded. Values are in Meters. |
![]() | MinDistance | Gets or sets the minimum distance at which objects in view are visible. Objects closer than this don't get rendered. |
![]() | MinPreloadDistance | Gets or sets the minimum radius from the camera at which objects at which objects outside the view are loaded. Values are in Meters. |
![]() | OptimizeMarkerTransparency | Gets or sets a value indicating whether true alpha is quantized to fully opaque or transparent when false, actual values are used in marker drawing. |
![]() | PreloadTextureCutoffHigh | Gets or sets the distance (in visible range) at which high resolution textures change to low resolution textures for objects outside the view. Range is 0 to 1. |
![]() | PreloadTextureCutoffLow | Gets or sets the distance (in visible range) at which low resolution textures change to solid colors for objects outside the view. Range is 0 to 1. |
![]() | TextureCutoffHigh | Gets or sets the distance (in visible range) at which the high resolution textures change to low resolution textures. Range is 0 to 1. |
![]() | TextureCutoffLow | Gets or sets the distance (in visible range) at which the high resolution textures change to solid colors. Range is 0 to 1. |
![]() | TextureDownscalingFactor | Gets or sets the downscaling factor. All textures for this layer are downscaled by this additional factor on loading. |
![]() | UseCompressedTextures | Gets or sets a value indicating whether uncompressed textures are compressed using DXT5 at load time. |
![]() | UseDepthWritingForTransparency | Gets or sets a value indicating whether to use depth writing for transparency. This should be set to true if anomalies are seen in drawing order of transparent features in the same feature class. |
![]() | VerticalExaggeration | Gets or sets the layer's vertical exaggeration. |
![]() | VerticalUnit | Gets or sets the layer's vertical unit. |